Developer Starbreeze has apologised to Payday 3 players for recently being “quiet”, and admitted it was “not easy to communicate when we have not been able to offer any updates” on the game’s delayed patches.

In a new blog post, the developer said it wants to assure players that its previously announced big patch, which promised more than 200 QoL-improvements across platforms, is still a main priority for the team.

As is its general “patching process” for Payday 3, with the developer saying the goal is to ensure future game updates will be released “at a steady cadence”.

“We know it sucks to keep hearing the same thing,” the developer admitted in its apology, before stating the game’s first patch is currently going through its “testing and certification” process.

“The reason it has taken so long to get this first patch ready is very long and complicated, but the short version is that we discovered critical errors with our update pipeline shortly after the game released,” Starbreeze said. It stated these errors could have resulted in a player’s progression being erased, something of course nobody wants.